Island Sanctuary Minimum Effort Guide (2024)

Use Isle Return and talk to the Furball to complete the visionand start the next one.

Go up to the exclamation mark and talk to the Creature Comforter.Make a home for animals, then talk again and you get3 Makeshift Nets.Switch to Capture mode, click the empty box next to Item, and choose the Makeshift Nets.

The nearest animal is an Opo-Opo. Go east through the tunnel that goes to the main part of the island, and keep going east from the tunnel until you see an Opo-Opo near the river. Catch it. If it takes multiple tries and you run out of nets, you will need to craft more. It's in the "Restraints" category in the Sanctuary Crafting Log. Each requires 1 Island Branch (available from Tualong Trees) and 2 Island Vines (best gathered from Island Apple Trees).

After you catch one, use Isle Return, talk to the Creature Comforter, andfeed the animal as instructed.Animals will have leavings once a day at daily reset time (even if you don't feed them).

Talk to the Creature Comforter to complete the vision.

What if I don't want to tend animals?

Animal caretaking can be automated later.For now, you can release the animal back to the wild if you don't want to feel obligated to care for it. To do so, talk to the Creature Comforter and choose "Review status of animals in the pasture", then right-click on the animal and choose "Release", then check the checkbox and click Yes.

Use Isle Return and talk to the Furball to complete the visionand start the next one.

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Build Workshops

Go to the exclamation mark and ask the Pathfinder to cut away the vegetation.Talk to the Pathfinder again to proceed in the quest.

Then gather the following.

List of Islekeep's Stone Hammer Material Sources
3x Stones (from Smooth White Rocks)

4x Vines (from Island Apple Trees)

2x Island Logs (from Tualong Trees)

Craft the Islekeep's Stone Hammer, then gather the following.

Gathering for Two Workshops

You will need to make two workshops. The list below shows the number of items to gather for both. Click the Isleventory button in the Islekeep'sIndex to see how many of each item you have.

List of Workshop Material Sources
20x Limestone (from Smooth White Rocks - Requires Islekeep's Stone Hammer from previous step)

20x Palm Leaves (from Palm Trees)

10x Vines (from Island Apple Trees)

20x Island Logs (from Tualong Trees)

10x Sand (from Submerged Sand/Mound of Dirt)

Use Isle Return, check on one of the empty lot Logboards, and construct aWorkshop. Then talk to the Pathfinder to complete the vision, talk to theFurball to start the next vision, then build the second workshop. It won't be ready until later.

Schedule Three Macuahuitls

Talk to the Tactful Taskmaster, review the workshop agenda, and schedule three runs of Island Macuahuitl. If you don't have enough time left in the current cycle, click the next number in the upper left to go to the next cycle's agenda.Only schedule three runs of Island Macuahuitl at this time.

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Expand, then Renovate Cabin and Build Landmark

To add new empty plots, you first need to craft the Basic Mammet-sized Builder's Tools. Gather the following:

List of Basic Mammet-sized Builder's Tools Material Sources
10x Limestone (from Smooth White Rocks)

10x Vines (from Island Apple Trees)

10x Copper Ore (from Bluish Rocks)

Then talk to the Pathological Pathfinder Mk. II and spend 500 Cowries to clear the land.

Now, gather materials to build a Landmark and renovate the Cozy Cabin. This guide will haveyou build the Towering Tree Fort since it uses a material that you haven't gathered yet.

List of Towering Tree Fort and Cabin I to II Renovation Material Sources
20x Limestone (from Smooth White Rocks)

41x Palm Logs (from Palm Trees - for a total of 51 in your inventory since you should alreadyhave 10 from earlier. This also gets you the Palm Leaves that you need. The extra logswill be used after you build the landmark and renovate the cabin.)

15x Vines (from Island Apple Trees)

15x Island Logs (from Tualong Trees)

5x Islewort (from Cotton Plants since they are near the Copper Ore)

5x Copper Ore (from Bluish Rocks)

First, go to the landmark site (north of the pasture) and build the Towering Tree Fort (you will have a material deficit if youbuild the wrong one). Then go to the cabin and check on its Logboard and renovate it.

Don't Expand the Cropland and Pasture Yet

After you renovate the cabin, there will be exclamation marks at the Croplandand Pasture to expand them, but don't do this yet. It costs Cowries to expandthem, and you should hold on to your Cowries for other purposes for now.

Schedule 4 More Macuahuitls

To help with the final push to Rank 5, schedule 4 more Island Macuahuitls in the workshops. If somehow you have a material deficit, click the Material Allocation button to see how manymaterials you need, then gather whatever is needed.If the second workshop isn't done yet, just schedule themin the first workshop.

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Complete the Second Workshop and the Landmark, and Get Workshop EXP

Come back to the island after the Second Workshop's completion time (check on theLogboard to see the completion time). Check on itsLogboard to complete it, and if production hasn't yet started on thelast Macuahuitls that you scheduled, you can change your schedule sothat both workshops are producing Macuahuitls at the same time.

After the Landmark's completion time, check on its Logboard to complete it.

After the Workshop has finished producing the Macuahuitls that this guideinstructed you to schedule (for a total of 7 production runs of Macuahuitls), talk to the Tactful Taskmaster to get your EXP.If you have been following this guide, this should be enough to get you to Rank 5.

If you haven't ranked up yet, you can gather materials to schedule more craftsin the Workshop.

Part 2, Rank 5: Automation with the Granary

You can now build the Granary, which will automate gathering for you (but will only bring back small numbers of items at first).Before you can do that, you first need to craft the Islekeep's Shovel.

Gather Logs from Mahogany Trees This Time

When gathering logs this time, gather from Mahogany Trees so you can get a new material.

Gather the following:

List of Islekeep's Shovel Material Sources
3x Island Log (from Mahogany Trees this time, NOT Tualong)

3x Vines (from Island Apple Trees)

4x Copper Ore (from Bluish Rocks)

After you have crafted the Shovel,you should gather the materials for the Better Builder's Tools:

List of Better Builder's Tools Material Sources
10x Tinsand (from Submerged Sand)

10x Limestone (from Smooth White Rocks)

10x Palm Logs (from Palm Trees)

10x Clay (from Mound of Dirt)

10x Copper Ore (from Bluish Rocks)

Craft the Better Builder's Tools, then use Isle Return, go to the southern exclamation mark, and pay 1000 Cowries to add two facility sites and one landmark site.

You can now gather materials to build a Granary.It won't be ready right away, but once you check on its logboard to complete its construction, you will be able to paySeafarer's Cowries to schedule Granary excursions, which willautomatically bring back materials.

Build Two Granaries Now!

The list below only shows the quantitiesfor one Granary, but you can—and should!—build two Granaries now.(If you build theworkshop now instead, you have to wait until Rank 7 to build the secondgranary, which is not recommended by this guide.) For a truly minimum-effort experience, you can use the firstGranary to get the materials for the second Granary, but that couldtake weeks. If you feel too impatient for that, feel free to gather doublethe quantities in this list.

You will need to gather the following to build aGranary:

List of Granary Material Sources
10x Palm Logs (from Palm Trees)

10x Island Log (from Mahogany Trees this time, NOT Tualong)

5x Vines (from Island Apple Trees)

10x Clay (from Mound of Dirt)

10x Copper Ore (from Bluish Rocks)

After you have all the materials for the Granary, use Isle Return and go to one of the emptyfacility sites, check on the Logboard, and choose to build the Granary.If you gathered enough for both Granaries, check on the other logboard andstart the second one (which won't be ready right away).

The Granary mammets will only be able to bring back materials that you have gathered already, so you should gather one of each of the following things to make sure thatthey have a chance of being brought back in Granary expeditions:

  • Cabbage Seeds (from Partially Consumed Cabbage)
  • Clam (underwater, from Large Shell - displayed as "Aquatic Resources" in Islekeep's Index settings)
  • Laver (underwater, from Seaweed Tangle - displayed as "Aquatic Resources" in Islekeep's Index settings)
  • Coral (underwater, from Coral Formation - displayed as "Aquatic Resources" in Islekeep's Index settings)
  • Rock Salt (from Crystal-banded Rock)
  • Popoto Set (from Wild Popoto)
  • Parsnip Seeds (from Wild Parsnip)

Now that the Granaries are being built, you don't need to manually gather any more materialsif you don't feel like it. You can wait for the Granaries to be done, then let them gatherthe materials to build a new landmark in the vacant landmark plot. See the next section for further details.

Don't schedule anything in the workshop for now, since you would have to manually gather materials to be able to schedule anything.

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Part 3: Check Your Island Once a Week

If you have the patience,you can let the Granary supply allthe materials that you need for further progress. Set a destination thatwill bring back materials that you need, pay for7 days, come back in a week and talk to the Excitable Explorer to find out what the granary brought back. Change the destination each week until you have all the materials you need for the next steps. Once you have both Granaries, you can set two different destinations to get a wider variety of materials each week.

For the new landmark, all three landmarks require 15 Island Logs, and since bothGranary destinations that bring back Logs also bring back Islewort and Vines,the Towering Tree Fort may be the best choice to minimize the time you have to wait before the Granaries bring back enough materials. Once you have enough Logs,you can then send the Granaries to the Mossy Mountains to get Limestone, and Fatal Falls or Bending Beaches to get Palm Logs.

Specific steps for each Island Rank are listed below, but in general, after you receive the materials from your Granaries, first check if you can craft any new tools, and craft them if you have thematerials, or schedule Granary excursions to get the materials if you don'thave enough for the new tools.Then, if you craft a new gatheringtool, gather the new materials unlocked by the new tool. If you craft Mammet tools,don't do the pasture and cropland expansions until rank 7,but do talk to the other Mammets with exclamation marksto add new facility and landmark locations.The priority for new/renovated buildings/landmarks is New Granary > Granary Renovation > New Landmarks > Cabin Renovation >Everything Else.If you have done all of the above at a given rank, try scheduling as many crafts in the workshops as possible, andget the Efficiency bonus byfollowing each item with a different item from the same category(e.g. Potion → Firesand). Check your Workshop on your next weekly check-in, and when you rank up, repeat the process outlined in this paragraph.

If you want to put more than a minimum effort into Island Sanctuary at thispoint, check out the Island Sanctuary Guidefor more information. Otherwise, read on for the rank-specific minimum effortguides.

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Rank 5

As mentioned above, before you reach Rank 6, your priority is to build the second Granary if youhave not yet done so, and also make sure to build a second Landmark, since Landmarksincrease the amount of materials that the Granaries bring back.

Therefore,for your weekly check-ins on the island at rank 5, send your Granary to get materials for the second Landmark, and the second Granary if you didn't build it yet. When you have enough of a given material, switch to another destination that brings back other required materials.Landmarks increase the number of materials that the Granaries bring back, soyou can build it before the second Granary if you wish. Be sure to check on the Landmark logboardto complete the construction. If you don'tgather anything manually, it could take a few weeks to have enough materials tobuild the second Granary if you haven't build it yet.

After the Landmark and second Granary are done, schedule as many crafts in theWorkshops as possible. On subsequent weekly check-ins, talk to the Granary Mammet to get your materials, then talk to the Workshop Mammet to get yourcowries and EXP. Repeat this until you rank up.

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Rank 6

At Rank 6, you can optionally clear your workshop agendas to conserve materialsfor the new crafts and renovations that you can do.

You can craft the Copper Scythe, which unlocks three new materials: Cotton Boll, Hemp, and Sugarcane. Craft the new tool and gather thosematerials (see islandsanctuary materials for maps of their locations).

You can also renovate your Granaries, so after you have gathered the threenew materials (one of which is required for the renovations), you can sendyour Granaries to get the renovation materials.

Then pay the pasture and cropland mammets to expand the pasture and cropland,even if you don't plan on using them, becausesome upgrades are only possible after you fully expandthem.The expansion takes two hours.You can click the Manage Hideaway button and choosethe cropland and pasture to see the completion time.

Lastly, you need to renovate your Workshops. You will get EXP for completing therenovations, and the next tool recipe is only available after you complete allavailable building renovations.After the workshop renovations are complete, check on the Logboards to fully complete the renovations.

Then schedule as much as you can in the workshops.

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Rank 7

Once you rank up, you might want to clear all workshop schedules so you canconserve materials for upgrades at this rank.

If you haven't renovated all of your buildings, do so. After the renovations are complete and you check on their logboards, you can craft the new Islekeep's Bronze Gig. Afterward, go gather Jellyfish, Islefish, and Squid(see islandsanctuary materials for maps of their locations).

Then, if needed, send the Granaries to gather the materials needed to craft the Best Mammet-sized Builder's Tools. After you craft them,talk to the Mammet in the hideaway area behind the buildings and pay to expand.

After the new plots are available, build a new workshop.

Also build a new Landmark (you can choose whichever Landmark you prefer)and check on the logboard when it'sdone. This will increase your Granary yields.

Be sure to renovate the new workshop that you built.

Then, if needed, send the Granaries to gather the materials needed to renovate your Cabin. After the renovation is complete, check on the Cabin Logboard to fully complete the renovation.

Then pay the pasture and cropland mammets to expand the pasture and cropland,even if you don't plan on using them, becausesome upgrades are only possible after you fully expandthem.The first expansion takes two hours (if you didn't already do it at rank 6), and the second takes four hours.You can click the Manage Hideaway button and choosethe cropland and pasture to see the completion time.

Once you have done this, craft the Mammet-sized Pastureworker's Tools and the Mammet-sized Cropworker's Toolsto unlock the automation feature, if you plan on using it now.This makes pasture and cropland automation available once you have fully expanded the pasture and cropland.This is optional, but the pasture and cropland provide exclusive materialsthat can't be obtained any other way. If you don't use the pasture and cropland, it may take longer to rank up because you will have fewer materialsfor workshop crafts.

You now have the option to capture animals for the pasture (see belowfor capturing instructions; for recommendedanimals to capture, refer to kd3's Island Sanctuary sheetin the "6.5 Pasture Suggestions" tab).However, the restraints that are used to capture animalsare not guaranteed to work, so you may need to craftmany of them before you have filled your pasture. If you want to truly put inthe minimum effort, you will have to wait until rank 20, when you can craftflawless restraints, which are guaranteed to capture the animals that you use them on.

You can also plant seeds inthe cropland, and assign mammets to take care of them.

However, you may wishto wait to start planting seeds and capturing animals, because you will need to assign workshop crafts to cover theCowrie cost of automation (more details below), and you may prefer to conserve materials instead. If you do decide to automate, you only need to check the pasture and cropland every other week (but it might be easier to just check them each week if you are doing weekly check-ins). To do this with the minimum possible effort, you will need:

  • at least 140 animal feed per week, which requires 140 Island Applesfor Sweetfeed, or 94 crops grown in the cropland for Greenfeed
  • 8 of each type of seed per week (there are 10 available types of seeds at this rank, and 20 cropland slots, so you should plant 2 of each type of seedin the cropland; note that six of the seed types must be purchased from the cropland mammet)

Furthermore, it will cost 2100 Seafarer's Cowries per week to automate.To cover this, make sure to always schedule a full week of Granary expeditionson your weekly check-in, and schedule a minimum of 20 handicrafts (keepingin mind that agendas with the efficiency bonus will produce two handicrafts).That way, you can check the Workshop and Granary each week to get 2000 Seafarer's Cowries from the Challenge Log, as well as however many Cowriesyour handicrafts earned.

One strategy for this is to start by entrusting two of each type of seed to the pasture mammets(purchase 4 or 5 of each seed type from the pasture mammet)so you can build a stockpile of produce for crafting animal feed. Once you haveat least 94 total crops (they don't all need to be the same type), you can then craft 47 batches Island Greenfeed(each batch produces 3 Greenfeed, for a total of 141 Greenfeed),then capture animals (see below for more details) and entrust them to the pasture caretakers using Greenfeed as the feed.

As mentioned above, the restraints used to capture animals are not guaranteedto work, so you may need to craft a lot of them. If you would prefer to havea lower-effort way to capture animals, you will have to wait until rank 20 (the maximum rank) to unlock the flawless restraint crafting recipes, since flawless restraintsare guaranteed to work.

If you want to start capturing animals now, you can craft restraints to capture small and medium wild animals(see Island Sanctuary wild animalsfor maps of their locations; large restraints become available at a higherrank),and you can buy seeds from the cropland Mammet and plant seeds (as mentioned above, plant two of each type for now - you can buy Isleberry, Onion, Tomato,Wheat, Corn, and Radish from the Pasture Mammet, and get Cabbage, Pumpkin, Popoto, and Parsnip from Granary expeditions(see islandsanctuary materials for maps of the Cabbage, Pumpkin, Popoto, and Parsnip seed locations if you have nevergathered them before)).

If you decided to start the cropland and pasture at the same time,you will only be able to craft Island Sweetfeed at first, so craft as many of those as you have apples for, thentalk to the cropland and pastureMammets to assign caretakers to the animals you've caught and the seeds youhave in your inventory. After you have gotten some harvests from the pasture,start making Island Greenfeed to use instead of Sweetfeed, since it usesfewer materials.Greenfeed improves your animals' mood more than Sweetfeed, so it will give youa better chance of getting more leavings from pasture animals.

NOTE! Automating the pasture and cropland means that you will not receive EXP from collecting the leavings and produce from the pasture andcropland. To receive that EXP, you would have to check the animals and water the crops once a day, which goes against thephilosophy of minimum effort! Therefore, this guide assumes that missing out on this EXP is acceptable to those who wish to put in the minimum effort.

After you have done the above, schedule as much as you can in the workshops so you can rank up on one of your next weekly check-ins.If you haven't already, you might also want to schedule a Granaryexpedition for the new beachdestination, since there is a new Granary-exclusive material from that new destination.

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Rank 8

Start by crafting the Islekeep's Bronze Beakaxe, then gather at least oneIron Ore, Leucogranite, and Quartz (see islandsanctuary materials for maps of their locations). This will allow theGranaries to bring back these new materials.

Then, renovate your Granaries, andwhen they are done and you have checked their logboards, renovate your Workshopsand check their logboards when they are done.

You can also craft restraints to capture large animals(see Island Sanctuary wild animalsfor maps of their locations). Again, these are not guaranteed to work. You canoptionallywait until rank 20 (maximum rank) to craft flawless restraints to always captureeach animal on the first try.

Then schedule as much as you can in the workshops.

Rank 9

If your buildings haven't been fully renovated, do that first. Once you do, theFelicitous Furball will have an exclamation mark above its head. Talk to it tocomplete "The Perfect Paradise" vision. Then you can talk to the Curious Courierto start "The Land, Wind, and Sea" quest. You will receive theIsle Farmhand's glamour set as a reward.

The Felicitous Furball will have another exclamation mark over its head. Talkto it to unlockthe new Iron Hatchet recipe. Thencraft the new tool and gather a Beehive Chip, Coconut, Resin, and Wood Opal(see islandsanctuary materials for maps of their locations).

Then craft the Bestest Mammet-sized Builder's Tools, then go to the exclamationmark and talk to the Pathological Pathfinder Mk. VI to pay cowries to expandthe hideaway.

After that, build a new landmark. You can build whichever landmark you prefer.

Then schedule as much as you can in the workshops.

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Rank 10

Rank 10 unlocks flying, which lets you gather Multicolored Isleblooms(see islandsanctuary materials for maps of their locations).

Then schedule as much as you can in the workshops.

Rank 11

You can purchase new seeds from the pasture mammet: Island Paprika Seeds andIsland Leek Sets. Check your inventory to see which produce you have the largestquantity of. If you are using the automation feature in the cropland, dismiss the gardeners from some of the cropland plots with the produce thatyou have the largest quantities of.Then switch to Cull mode and remove the desired crops. Then you can either set up automation usingthe new seed types, or plant them by hand.

Then schedule as much as you can in the workshops.

Rank 12

If you have built and upgraded all buildings to the maximum, you can check on the exclamation mark in your Cozy Cabin to complete the current vision.

You can optionally talk to the Curious Courier to start a new sidequest that gives youa glamour set on completion.

Otherwise, go back to the Felicitous Furball andcheck on the next exclamation mark to begin the next vision.

For the new vision, there will be quest destination near the middle of the island, south ofthe big mountain. Go to the northeast part of the blue circle on the mapand examine the sparkling Point of Interest. If the Point of Interestdoesn't disappear after you check on it, look for another one to the northeast.After you find the correct Point of Interest, there will be an exclamation mark at the Cozy Cabin. Use Isle Return to go there, and talk to theFelicitous Furball to proceed.

Then there will be an exclamation mark near the middle of the island, where youfound the sparkling Point of Interest earlier. Talk to the Determined Diggerthere, and you will receive the crafting recipe for Mammet-sizedSpelunking Tools. Craft them, then talk to the Determined Digger and say "Open Sesame!" After the cutscene, there will be a cave entrance in the wall nearby.

In the new caverns, you can gather Coal, Effervescent Water, and Glimshroom(see islandsanctuary materials for maps of their locations).

After you gather those new materials, you might want to schedule a Granary for the new cavedestination, since there is a new Granary-exclusive material from that new destination.

Then schedule as much as you can in the workshops.

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Rank 13

Craft the new tool and gather Marble, Mythril Ore, Shale, and Spectrine (see islandsanctuary materials for maps of their locations).

Next, renovate both Granaries.You can optionally renovate the cabin at this time, or you can leave itas it is for now. It doesn't prevent progress at this point.Then schedule as much as you can in the workshops.

Rank 14

The pasture Mammet now sells Runner Bean Seeds, Beet Seeds, Eggplant Seeds,and Zucchini Seeds.Cull at least four pasture plots, but make sure that you have at least one ofeach seed type (both the old seed types and the new seed types) growing in the pasture.If you are using the automation feature in the cropland, dismiss the gardeners from the desired plots.Then switch to Cull mode and remove the desired crops. Then you can either set up automation usingthe new seed types, or plant them by hand.

Double-check that you have renovated your Granaries and other buildings to themaximum. If not, focus on renovating the Granaries, then the Workshops. You don't have to renovate your Cabin yet if you don't feel like it.

Then schedule as much as you can in the workshops.

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Rank 15

Craft the new Bestestest Mammet-sized Builder's Tools, then talk to the Mammet to expand your hideaway.Next, build a new Landmark. Again, it doesn't matter which one.Finally, build a new Workshop, then renovate it to the maximum level.

Check for an exclamation mark in your Cozy Cabin. You can complete "TheLand of Luxury" vision once you have built and renovated all the plots availableto you, so check your "Manage Hideaway" button to see if you've missed anything.Be sure to check on all logboards to fully complete each building and renovation.

When you start the new vision, "A Subterranean Investigation", you can also talk to the Curious Courier in front of your Cozy Cabin to start the quest"An Ideal Marriage", which rewards a glamour set.

To continue with the "Subterranean Investigation" vision, go into the cave inthe middle of the island. Its entrance is just south of the big mountain.It's labeled "Mountain Hollow" on the map. Once inside, go to the exclamationmark and talk to the Determined Digger. Then go to the west edge of the bluecircle on the map and check on the Point of Interest there. Then go to the exclamation mark and talk to the Determined Digger again. Craft the Splendiferous Mammet-sized Spelunking Tools if you have the materials.Then talk to the Determined Digger again. Tear down the wall if you are ready.

Then use Isle Return to go back to the Cozy Cabin. Talk to the Felicitous Furball to complete the "Subterranean Investigation" vision and start "An Idyllic Island".

If you haven't renovated your cabin yet, do so now.

Then schedule as much as you can in the workshops.

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Rank 16

Talk to the Mammets who have exclamation marks, then craft the new Mammet tools, and talk to the Mammet again to expand the cave.Then gather the new materials: Hawk's Eye Sand and Yellow Copper Ore(see islandsanctuary materials for maps of their locations).

Then schedule as much as you can in the workshops.

Rank 17

First, craft the new Pickaxe, then gather 3 Durium Sand and 4 Gold Ore.Then craft the Chisel, and gather a Crystal Formation(see islandsanctuary materials for maps of their locations).

Then renovate the Cabin. You will need Crystal Formations, so in order to avoidhaving togather them by hand, send at least one of the granaries to Crumbling Caverns. Then schedule as much as you can in the workshops.

Rank 18

Renovate your Granaries.

Also, buy the new seeds from the cropland Mammet.The new types areBroccoli, Buffalo Beans, Sweet Popoto, and Watermelon.These are the last four types of seeds, so switch to Cull modeto remove duplicate plants from your garden, leaving four plots free.Then entrust those plots to the gardening mammets using the four new seed types.You should now be growing one of each of the 20 types ofseeds.

Then schedule as much as you can in the workshops.

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Rank 19

Renovate your Workshops, make sure you check on all logboards and have renovated every building to the maximum, then there will be an exclamation mark above the Felicitous Furball'shead. Talk to the Felicitous Furball to unlock Felicitous Favors. These are special requests from the Felicitous Furball to complete certain workshop handicrafts in exchange for Felicitous Tokens, which you can exchange for rare rewards. If you schedule something with anefficiency bonus, it will produce two of the handicraft instead of one,which means that you get two Felicitous Favor tokens per efficiency bonus. Be sure to schedule the requested Felicitous Favor items after something in the same category to get this bonus.

Rank 20

At Rank 20, you have access to all Island Sanctuary exclusives at thecowrie exchange.

You can also craft Flawless restraints, which are guaranteedto capture the animals that you use them on, so if you haven't used the pastureso far, now is the time to captureanimals and set up pasture automation for a minimum-effort experience.

If desired, you can continue to do a weekly check-in to scheduleFelicitous Favor crafts and other crafts in the Workshop to generate cowriesand tokens. Exchange the tokens for Sanctuary Materiel Coffers for a chance to get rare rewards.

Congratulations!

Island Sanctuary Minimum Effort Guide (2024)

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